MEDIA PERMAINAN EDUKASI HURUF DAN KATA UNTUK ANAK USIA 4 SAMPAI 5 TAHUN

MIRANDA, ADISTIRA YUNITA (2020) MEDIA PERMAINAN EDUKASI HURUF DAN KATA UNTUK ANAK USIA 4 SAMPAI 5 TAHUN. S1 thesis, Universitas Mercu Buana Jakarta.

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Abstract

Basically the world of children is a world of play because play is the need of all children, especially for children who are aged 3-5 years. Play is an activity carried out by children to develop their creativity. When learning takes place almost all aspects of child development can be stimulated and developed properly, including in the development of creativity and motoric children. The existence of educational games for children is expected to be able to help develop children's creativity and can help children in their development. Educational games include games that are packaged to stimulate children's thinking and as a way to practice increasing concentration in children. Keywords: Educational Games, Educational Toys, Early Childhood, Kindergarten. Pada dasarnya dunia anak adalah dunia bermain karena bermain adalah kebutuhan semua anak, terlebih lagi bagi anak yang berada di usia 4-5 tahun. Bermain merupakan sebuah kegiatan yang dilakukan anak untuk mengembangkan kreativitasnya. Pada saat pembelajaran berlangsung hampir semua aspek perkembangan anak dapat terstimulasi dan berkembang dengan baik termasuk didalam perkembangan kreativitas dan motoric anak. Adanya permainan edukasi untuk anak diharapkan mampu untuk membantu mengembangkan kreativitas anak dan dapat membantu anak dalam perkembangannya. Permainan edukasi meliputi permainan yang dikemas untuk merangsang daya pikir anak dan sebagai salah satu cara untuk melatih meningkatkan konsentrasi pada anak. Kata kunci : Permainan Edukasi, Mainan Edukasi, Anak Usia Dini, Taman Kanak-kanak

Item Type: Thesis (S1)
Call Number CD: FDSK/DP. 20 016
NIM/NIDN Creators: 41916110066
Uncontrolled Keywords: Permainan Edukasi, Mainan Edukasi, Anak Usia Dini, Taman Kanak-kanak
Subjects: 700 Arts/Seni, Seni Rupa, Kesenian > 720 Architecture/Arsitektur > 725 Public Structures Architecture/Arsitektur Struktur Umum > 725.8 Recreation Buildings/Arsitektur Gedung Rekreasi > 725.84 Buildings for Indoor Games/Permainan Luar
700 Arts/Seni, Seni Rupa, Kesenian > 790 Recreational and Performing Arts/Olah Raga dan Seni Pertunjukan > 790.1-790.9 Standard Subdivisions of Recreational and Performing Arts/Subdivisi Standar dari Olah Raga dan Seni Pertunjukan > 790.1 Recreational Activities, Games/Aktivitas Rekreasi, Permainan
700 Arts/Seni, Seni Rupa, Kesenian > 790 Recreational and Performing Arts/Olah Raga dan Seni Pertunjukan > 793 Indoor Game and Amusements/Permainan dalam Ruangan, Hiburan dalam Ruangan
700 Arts/Seni, Seni Rupa, Kesenian > 790 Recreational and Performing Arts/Olah Raga dan Seni Pertunjukan > 793 Indoor Game and Amusements/Permainan dalam Ruangan, Hiburan dalam Ruangan > 793.4 Games of Action/Permainan dengan Gerakan
700 Arts/Seni, Seni Rupa, Kesenian > 790 Recreational and Performing Arts/Olah Raga dan Seni Pertunjukan > 794 Indoor Games of Skill/Permainan Ketangkasan dalam Ruangan
Divisions: Fakultas Desain dan Seni Kreatif > Desain Produk
Depositing User: Dede Muksin Lubis
Date Deposited: 08 Nov 2021 04:26
Last Modified: 10 Apr 2023 02:23
URI: http://repository.mercubuana.ac.id/id/eprint/50083

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