KURSI GAMING

PURNOMO, DWI (2019) KURSI GAMING. S1 thesis, Universitas Mercu Buana Jakarta.

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Abstract

Game is a game. Because of the increasingly sophisticated technological developments, today many children and adults love electronic games, because it does not drain a lot of energy. Up to now, there are many and various types of games. While Gamers is a term for people who play games on electronic games such as video games, pc games, wireless games, game handlers, and others. Gamers do not mean terms for people who can or never play games on the device, but for people who are hobbyists or experts in playing games. With more games of course the balance of supporting tools are also needed by gamers, such as gaming seats, keyboards , mouse, headphones, etc. The gaming chair is one of the supporting pieces required for gamers. By looking at the phenomenon of gamers and creating ideas in designing gaming chairs by adding multiple functions and combining the shape of an existing chair is expected to be a valuable product. Keywords: Game, Gamer. Furniture, Gaming Chair, Product Game adalah permainan. Karena perkembangan teknologi yang semakin hari semakin canggih, saat ini banyak anak-anak maupun orang dewasa menggemari permainan elektronik, karena tidak menguras banyak tenaga. Hingga kini, sudah banyak dan bermacam-macam jenis game. Sedangkan Gamer adalah istilah untuk orang yang bermain game pada permainan elektronik seperti video game, pc game, wireless game, handler game, dan lain-lain. Gamer bukan berarti istilah untuk orang yang bisa ataupun pernah bermain game pada perangkat tersebut, tetapi untuk orang yang memang hobi atau ahli dalam bermain game.Dengan semakin banyaknya game tentu keseimbangan dari alat-alat pendukungnya juga dibutuhkan oleh para gamer, seperti kursi gaming, keyboard, mouse, headphone, dll. Kursi gaming salah satu furnitur pendukung yang dibutuhkan untuk para gamer. Dengan melihat fenomena dari para gamer dan menciptakan ide dalam merancang kursi gaming dengan menambahkan beberapa fungsi dan mengkombinasikan bentuk dari kursi yang sudah ada diharapkan dapat dijadikan suatu produk yang bernilai jual. Kata kunci: Game, Gamer, furnitur, kursi gaming, produk

Item Type: Thesis (S1)
NIM: 41913010103
Uncontrolled Keywords: Game, Gamer, furnitur, kursi gaming, produk
Subjects: 700 Arts/Seni, Seni Rupa, Kesenian > 790 Recreational and Performing Arts/Olah Raga dan Seni Pertunjukan > 790.1-790.9 Standard Subdivisions of Recreational and Performing Arts/Subdivisi Standar dari Olah Raga dan Seni Pertunjukan > 790.1 Recreational Activities, Games/Aktivitas Rekreasi, Permainan
700 Arts/Seni, Seni Rupa, Kesenian > 790 Recreational and Performing Arts/Olah Raga dan Seni Pertunjukan > 793 Indoor Game and Amusements/Permainan dalam Ruangan, Hiburan dalam Ruangan
700 Arts/Seni, Seni Rupa, Kesenian > 790 Recreational and Performing Arts/Olah Raga dan Seni Pertunjukan > 793 Indoor Game and Amusements/Permainan dalam Ruangan, Hiburan dalam Ruangan > 793.4 Games of Action/Permainan dengan Gerakan
700 Arts/Seni, Seni Rupa, Kesenian > 790 Recreational and Performing Arts/Olah Raga dan Seni Pertunjukan > 794 Indoor Games of Skill/Permainan Ketangkasan dalam Ruangan > 794.1 Chess/Catur > 794.15 Collections of Games/Koleksi Permainan
Divisions: Fakultas Desain dan Seni Kreatif > Desain Produk
Depositing User: Dede Muksin Lubis
Date Deposited: 07 Jan 2019 03:55
Last Modified: 07 Jan 2019 03:55
URI: http://repository.mercubuana.ac.id/id/eprint/46446

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