ANALISIS RESEPSI VIEWERS PADA GIMMICK PROMOSI GAME ONLINE “PIKABUU STOP” DI LIVESTREAM YOUTUBE @WINDAHBASUDARA

PRANDIKA, HEGEL (2026) ANALISIS RESEPSI VIEWERS PADA GIMMICK PROMOSI GAME ONLINE “PIKABUU STOP” DI LIVESTREAM YOUTUBE @WINDAHBASUDARA. S1 thesis, UNIVERISTAS MERCU BUANA - BUNCIT.

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Item Type: Thesis (S1)
NIM/NIDN Creators: 44322010091
Uncontrolled Keywords: Reception Analysis, Gimmick, Windah Basudara, Game Promotion, Live streaming.
Subjects: 600 Technology/Teknologi > 650 Management, Public Relations, Business and Auxiliary Service/Manajemen, Hubungan Masyarakat, Bisnis dan Ilmu yang Berkaitan
600 Technology/Teknologi > 650 Management, Public Relations, Business and Auxiliary Service/Manajemen, Hubungan Masyarakat, Bisnis dan Ilmu yang Berkaitan > 658 General Management/Manajemen Umum > 658.8 Marketing, Management of Distribution/Marketing, Manajemen Distribusi
700 Arts/Seni, Seni Rupa, Kesenian > 740 Drawing and Decorative Art/Menggambar dan Seni Dekorasi > 741 Drawing and Drawings/Gambar dan Seni Menggambar > 741.6 Graphic Design, Illustration Drawings/Teknik Menggambar Desain Grafis, Teknik Menggambar Ilustrasi > 741.67 Advertisement and Posters/Iklan dan Poster
700 Arts/Seni, Seni Rupa, Kesenian > 790 Recreational and Performing Arts/Olah Raga dan Seni Pertunjukan > 793 Indoor Game and Amusements/Permainan dalam Ruangan, Hiburan dalam Ruangan > 793.9 Other Indoor Diversions/Hiburan dalam Ruangan Lainnya
Divisions: Fakultas Ilmu Komunikasi > Periklanan dan Komunikasi pemasaran
Depositing User: Rifky
Date Deposited: 20 Feb 2026 06:01
Last Modified: 20 Feb 2026 06:01
URI: http://repository.mercubuana.ac.id/id/eprint/101051

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