PERANCANGAN FILM PENDEK ANIMASI 3D 'SI ACIL DAN SI ARA'

WIJAYA, STEVEN (2024) PERANCANGAN FILM PENDEK ANIMASI 3D 'SI ACIL DAN SI ARA'. S1 thesis, Universitas Mercu Buana Jakarta.

[img] Text (HAL COVER)
01 COVER.pdf

Download (764kB)
[img] Text (ABSTRAK)
02 ABSTRAK.pdf

Download (166kB)
[img] Text (BAB I)
03 BAB 1.pdf
Restricted to Registered users only

Download (225kB)
[img] Text (BAB II)
04 BAB 2.pdf
Restricted to Registered users only

Download (233kB)
[img] Text (BAB III)
05 BAB 3.pdf
Restricted to Registered users only

Download (439kB)
[img] Text (BAB IV)
06 BAB 4.pdf
Restricted to Registered users only

Download (4MB)
[img] Text (BAB V)
07 BAB 5.pdf
Restricted to Registered users only

Download (1MB)
[img] Text (DAFTAR PUSTAKA)
08 DAFTAR PUSTAKA.pdf
Restricted to Registered users only

Download (138kB)
[img] Text (LAMPIRAN)
09 Lampiran.pdf
Restricted to Registered users only

Download (649kB)

Abstract

In the era of the Fourth Industrial Revolution, the tradition of storytelling as a moral learning medium is overshadowed by the rapid development of technology. Children tend to be more interested in gadgets and audiovisual entertainment, leading to a decline in knowledge and interest in local Indonesian folklore. Inspired by this, the author decided to adapt the book "Kancil dengan Kura-Kura" by Matsaid and Wan Adil from 1980 into a short 3D animated film titled "Si Acil & Si Ara." The choice of 3D animation format is expected to effectively convey the moral message of the Kancil and Kura-kura story and increase children's interest in Indonesian folklore. The film aims to reintroduce moral values in folklore using a format and design style that aligns with the preferences of contemporary children. It is hoped that this film can be a source of entertainment that contributes positively to the development of the 3D animation industry in Indonesia. Keywords: Short Film, Folklore, 3D Animation, Kancil, Character Design Dalam era Revolusi Industri 4.0, tradisi dongeng sebagai media pembelajaran moral terpinggirkan oleh pesatnya perkembangan teknologi. Anak-anak cenderung lebih tertarik pada gadget dan hiburan audio visual, mengakibatkan penurunan pengetahuan dan minat terhadap dongeng lokal Indonesia. Terinspirasi oleh hal ini, penulis memutuskan untuk mengadaptasi buku "Kancil dengan Kura-Kura" karya Matsaid dan Wan Adil tahun 1980 ke dalam film pendek animasi 3D berjudul "Si Acil & Si Ara." Pemilihan format 3D animasi diharapkan dapat efektif menyampaikan pesan moral kisah Kancil dan Kura-kura serta meningkatkan minat anak-anak terhadap dongeng Indonesia. Film ini bertujuan memperkenalkan kembali nilai-nilai moral dalam dongeng dengan menggunakan format dan gaya desain yang sesuai dengan preferensi anak-anak masa kini. Diharapkan film ini dapat menjadi sarana hiburan yang memberikan kontribusi positif pada perkembangan industri animasi 3D di Indonesia. Kata Kunci: Film Pendek, Dongeng, 3d Animasi, Kancil, karakter desain

Item Type: Thesis (S1)
Call Number CD: FDSK/DKV. 24 014
Call Number: SDSK/23/24/010
NIM/NIDN Creators: 42319120014
Uncontrolled Keywords: Film Pendek, Dongeng, 3d Animasi, Kancil, karakter desain
Subjects: 100 Philosophy and Psychology/Filsafat dan Psikologi > 150 Psychology/Psikologi > 155 Differential and Developmental Psychology/Psikologi Diferensial dan Psikologi Perkembangan > 155.2 Individual Psychology, Characters/Psikologi Individual, Karakter
300 Social Science/Ilmu-ilmu Sosial > 390 Customs of People/Adat Istiadat dan Kebiasaan Masyarakat Berdasarkan Status Ekonomi dan Kelas Sosial > 398 Folklore/Cerita Rakyat > 398.2 Folk Literature, Fairy Tales, Myth, Mythology/Cerita Rakyat, Dongeng, Mitos, Mitologi
600 Technology/Teknologi > 640 Home Economic and Family Living Management/Kesejahteraan Rumah Tangga dan Manajemen Kehidupan Keluarga > 649 Child Rearing, Child Care, Home Care of Persons with Illness and Disabilities/Mengasuh Anak, Perawatan Orang Sakit dan Orang Lemah di Rumah > 649.7 Moral and Character Training/Pelatihan Pembentukan Moral dan Karakter untuk Anak-anak
Divisions: Fakultas Desain dan Seni Kreatif > Desain Komunikasi Visual
Depositing User: khalimah
Date Deposited: 28 Feb 2024 03:52
Last Modified: 28 Feb 2024 03:52
URI: http://repository.mercubuana.ac.id/id/eprint/86616

Actions (login required)

View Item View Item