WIGUNA, INDRA CATUR (2021) BOARD GAME EDUKATIF TENTANG MANFAAT BUAH UNTUK ANAK USIA DINI. S1 thesis, Universitas Mercu Buana Jakarta.
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Abstract
This product design is designed as an educational and entertaining medium. The main topic and theme of designing a board game is the benefits of fruit for children. It is hoped that it can help the design target to like fruits and help parents in educating their children. In this board game, it is categorized for ages 6-8 years who are learning to read and write so they can find out the benefits of fruit. The learning method used is learning while playing. . The boardgame here is designed with the best possible design. By considering visual elements such as illustrations, shapes, colors on board game attributes. Keywords: Board Game, Benefits of fruit, Fruit Games Desain produk ini dirancang sebagai media edukasi dan menghibur Pokok topik dan tema perancangan board game adalah manfaat buah bagi anak-anak. Diharapkan dapat membantu target perancangan untuk menyukai buah-buahan dan membantu orang tua dalam mengedukasi anak mereka. Pada board game ini di kategorikan untuk umur 6- 8 tahun yang sedang belajar membaca dan menulis sehingga mampu mengetahui manfaat - manfaat pada buah. Metode pembelajaran yang digunakan adalah belajar sambil bermain. . Boardgame di sini dirancang dengan desain semenarik mungkin. Dengan mempertimbangkan elemen visual seperti illustrasi, bentuk, warna pada atribut board game. Kata Kunci: Board Game, Manfaat buah, Permainan Buah-buahan
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