PERANCANGAN DESAIN INTERIOR PADA MUSEUM SENI RUPA DI JAKARTA

SHELVANIA, NADELINE (2025) PERANCANGAN DESAIN INTERIOR PADA MUSEUM SENI RUPA DI JAKARTA. S1 thesis, Universitas Mercu Buana Jakarta.

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Abstract

The interior redesign of the exhibition space at the Museum of Fine Arts in Jakarta is carried out in response to the need for a more modern, functional, and engaging design that aligns with the preferences of today’s generation. The main issues identified include the lack of visual appeal in the exhibition area due to suboptimal layout, lighting, and interactive elements, as well as the continued use of conventional interior design approaches that are less appealing to modern audiences. Additionally, there is a growing need for spatial flexibility and the integration of technology to enhance the art appreciation experience.The purpose of this design project is to create an exhibition space that is not only visually appealing but also comfortable and functional, without altering the main structure of the museum building. The chosen design concept, Modern Betawi Vernacular Nusantara, pays tribute to local cultural identity while incorporating a contemporary approach.The project applies a conventional design method, which includes data collection, analysis, concept formulation, initial sketching, design development, and evaluation and revision stages. The design results demonstrate an improvement in the quality of the exhibition space through a more strategic layout, appropriate color and lighting choices, and the integration of interactive elements such as QR codes and digital media. This approach not only strengthens local identity but also creates a more immersive, educational, and relevant spatial experience for modern visitors. Keywords: Interior Design, Art Museum, Modern Vernacular Nusantara, Lighting, Color, Betawi Culture Perancangan ulang interior ruang pamer pada Museum Seni Rupa di Jakarta dilakukan sebagai respons terhadap kebutuhan akan desain yang lebih modern, fungsional, dan sesuai dengan preferensi generasi saat ini. Permasalahan utama yang diangkat adalah kurangnya daya tarik visual ruang pamer akibat tata letak, pencahayaan, dan warna serta elemen interaktif yang belum optimal serta penggunaan desain interior konvensional yang kurang relevan bagi pengunjung masa kini. Selain itu, diperlukan pendekatan baru yang mampu menghadirkan fleksibilitas ruang serta integrasi teknologi untuk meningkatkan pengalaman apresiasi seni. Tujuan perancangan ini adalah menciptakan ruang pamer yang tidak hanya menarik secara visual, tetapi juga mampu memberikan kenyamanan dan fungsi yang maksimal tanpa mengubah struktur utama bangunan museum. Konsep desain yang diusung adalah Vernakular Nusantara Modern Betawi sebagai bentuk penghormatan terhadap budaya lokal yang dipadukan dengan pendekatan kontemporer. Metode perancangan yang digunakan adalah metode konvensional, yang mencakup tahapan pengumpulan data, analisis, perumusan konsep, sketsa awal, pengembangan desain, hingga evaluasi dan revisi. Hasil perancangan menunjukkan peningkatan kualitas ruang pamer melalui tata letak yang lebih strategis, pemilihan warna dan pencahayaan yang sesuai, serta integrasi elemen interaktif seperti QR code dan media digital. Pendekatan ini tidak hanya menguatkan identitas lokal, tetapi juga menciptakan pengalaman ruang yang lebih imersif, edukatif, dan relevan bagi pengunjung modern. Kata kunci: Desain Interior, Museum Seni Rupa, Vernakular Nusantara Modern, Pencahayaan, Warna, Budaya Betawi.

Item Type: Thesis (S1)
Call Number CD: FDSK/DI. 25 044
NIM/NIDN Creators: 41721010013
Uncontrolled Keywords: Desain Interior, Museum Seni Rupa, Vernakular Nusantara Modern, Pencahayaan, Warna, Budaya Betawi.
Subjects: 000 Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 000. Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 002 The Book/Buku > 002.01-002.09 Standard Subdivision of Book/Subdivisi Standar dari Buku > 002.074 Museums, Collections, Exhibits/Museum, Koleksi, Pameran
000 Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 060 General Organizations, Foundations, and Museology/Organisasi-organisasi Umum, dan Museologi > 069 Museology (Museum science)/Museologi > 069.2 Museum Management and Use of Physical Plant/Manajemen Museum
700 Arts/Seni, Seni Rupa, Kesenian > 720 Architecture/Arsitektur > 729 Design and decoration of Structures/Desain dan Pola Bangunan > 729.2 Design in Horizontal Plane/Desain Pesawat Horisontal > 729.24 Interior Arrangement/Pengaturan Interior
700 Arts/Seni, Seni Rupa, Kesenian > 740 Drawing and Decorative Art/Menggambar dan Seni Dekorasi
700 Arts/Seni, Seni Rupa, Kesenian > 740 Drawing and Decorative Art/Menggambar dan Seni Dekorasi > 747 Interior Decoration/Dekorasi Interior, Desain Interior
Divisions: Fakultas Desain dan Seni Kreatif > Desain Interior
Depositing User: khalimah
Date Deposited: 23 Sep 2025 01:15
Last Modified: 23 Sep 2025 01:15
URI: http://repository.mercubuana.ac.id/id/eprint/98339

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