PERANCANGAN FASILITAS E-SPORTS DENGAN PENDEKATAN ARSITEKTUR FUTURISTIK

MUSTAKIM, MUSTAKIM (2021) PERANCANGAN FASILITAS E-SPORTS DENGAN PENDEKATAN ARSITEKTUR FUTURISTIK. S1 thesis, Universitas Mercu Buana Jakarta.

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Abstract

E-sports is a form of sports competition using video games. E-sports often takes the form of organized multiplayer video game competitions, particularly between professional players, individually or as a team. In the community itself, E-sports is still something that is underestimated and is considered an activity that is less useful and just a waste of time. However, if we look deeper, this activity can actually generate a fairly high income or profit where “A Pro Gamer can earn $100,000 just by participating in a game tournament only from their sponsors. If they win of course they will get more. In this case, of course, the profession as a pro gamer is quite promising from a financial point of view” (Wiguna Abdillah M. and Ardiyan S. Wawan, 2016. The development of esports in Indonesia has been very fast in the near future. The development of esports in Indonesia is growing very rapidly. , of course, we can see from several events, many communities appear who want to become professional players. Until now, there have been many teams from Indonesia that have been formed because of the many communities and pro players who have participated in E-sports matches at both national and international levels. E-sports communities often gather at a cafe or restaurant to play together and share, gathering and shouting while playing games in public places will disturb other visitors. Keywords : E-Sports, Game Center, Training Center, Futuristic Architectur E-sports adalah bentuk kompetisi olahraga menggunakan video game. E-sports sering mengambil bentuk kompetisi permainan video multi-pemain yang terorganisir, khususnya antara pemain profesional, secara individu atau sebagai tim. Di masyarakat sendiri E-sports masih menjadi sebuah hal yang dianggap sebelah mata dan dianggap sebagai kegiatan yang kurang bermanfaat dan hanya membuang waktu. Namun, jika kita melihat lebih dalam lagi maka sebenarnya kegiatan ini dapat menghasilkan penghasilan atau keuntungan yang cukup tinggi dimana “Seorang Pro Gamer bisa mendapatkan $100.000 hanya dengan mengikuti sebuah turnamen game hanya dari sponsor mereka saja. Jika menang tentu mereka akan dapat lebih banyak. Dalam hal ini tentu Profesi sebagai pro gamer cukup menjanjikan dari segi finansial” (Wiguna Abdillah M. dan Ardiyan S. Wawan, 2016. Perkembangan Esports di Indonesia terbilang sangat cepat dalam beberapa waktu dekat ini. Perkembangan E-sports di Indonesia terbilang berkembang sangat pesat, tentunya bisa kita lihat dari beberapa event, banyak muncul komunitas yang ingin menjadi pemain profesional. Sampai saat ini sudah banyak tim asal Indonesia yang terbentuk karena banyaknya komunitas dan pro player yang sudah mengikuti pertandingan E-sports baik tingkat Nasional maupun Internasional. Hingga saat ini komunitas E-sports sering berkumpul di sebuah cafe atau rumah makan untuk bermain bersama dan sharing. Dengan berkumpul dan berteriak saat meminkan game di tempat umum akan mengganggu pengunjung lain. Kata Kunci : E-Sports, Game Center, Pusat Pelatihan, Arsitektur Futuristik

Item Type: Thesis (S1)
Call Number CD: FT/ARS. 22 108
NIM/NIDN Creators: 41216120004
Uncontrolled Keywords: E-Sports, Game Center, Pusat Pelatihan, Arsitektur Futuristik
Subjects: 700 Arts/Seni, Seni Rupa, Kesenian > 720 Architecture/Arsitektur > 720.1-720.9 Standard Subdivisions of Architecture/Subdivisi Standar dari Arsitektur
700 Arts/Seni, Seni Rupa, Kesenian > 720 Architecture/Arsitektur > 725 Public Structures Architecture/Arsitektur Struktur Umum
700 Arts/Seni, Seni Rupa, Kesenian > 720 Architecture/Arsitektur > 725 Public Structures Architecture/Arsitektur Struktur Umum > 725.5 Welfare and Health Buidings/Arsitektur Rumah Sakit dan Gedung Kesehatan
700 Arts/Seni, Seni Rupa, Kesenian > 720 Architecture/Arsitektur > 725 Public Structures Architecture/Arsitektur Struktur Umum > 725.8 Recreation Buildings/Arsitektur Gedung Rekreasi
700 Arts/Seni, Seni Rupa, Kesenian > 720 Architecture/Arsitektur > 725 Public Structures Architecture/Arsitektur Struktur Umum > 725.9 Other Public Structures Architecture/Arsitektur Struktur Umum Lainnya
Divisions: Fakultas Teknik > Arsitektur
Depositing User: ADELINA HASNA SETIAWATI
Date Deposited: 14 Feb 2023 08:06
Last Modified: 14 Feb 2023 08:23
URI: http://repository.mercubuana.ac.id/id/eprint/74109

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