PEMBUATAN GAME PENGENALAN DASAR RAMBU-RAMBU DAN PERATURAN LALU LINTAS MENGGUNAKAN UNITY

HAMONANGAN, ANGGIT (2019) PEMBUATAN GAME PENGENALAN DASAR RAMBU-RAMBU DAN PERATURAN LALU LINTAS MENGGUNAKAN UNITY. S1 thesis, Universitas Mercu Buana Bekasi.

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2. Halaman Sampul.pdf

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3. Lembar Pernyataan Orisinalitas.pdf

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6. Lembar Persetujuan.pdf

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8. Lembar Pengesahan.pdf

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9. Abstrak.pdf

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10. Kata Pengantar.pdf

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11. Daftar Isi.pdf

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Abstract

ABSTRAK Nama : Anggit Hamonangan NIM : 41515210054 Pembimbing TA : Sri Dianning Asri, ST, M.Kom Judul : Pembuatan Game Pengenalan Dasar Rambu Rambudan Peraturan Lalu lintas Menggunakan Unity Abstrak – Game merupakan sebuah sarana hiburan berbentuk multimedia yangdibuat semenarik mungkin agar pemain mendapatkan sesuatu sehingga adanyakepuasan batin, yang biasanya dilakukan untuk mengisi waktu luang. Selain itugame juga bisa dijadikan media pembelajaran. Namun saat ini, banyak game yangkurang memiliki unsur edukasi didalamnya. Game dirancang seperti genresimulasi menggunakan metode MDLC (Multimedia Development Life Cycle) yangmemiliki 6 tahapan yaitu membuat desain, pengumpulan bahan, dirancang, pengujian(testing) dan disempurnakan berulang kali sebelum dianggap final. Gameini telah diuji dan berjalan sesuai harapan, sehingga diharapkan dapat digunakanoleh pemain agar dapat memahami rambu-rambu dan peraturan lalu lintas. Kata kunci: Game, Rambu-Rambu, Peraturan, Lalu Lintas, Unity ABSTRACT Name : Anggit Hamonangan Student Number : 41515210054 Counsellor : Sri Dianning Asri, ST, M.Kom Title : Making Basic Introduction Games of Traffic Signs and Regulations Using Unity Abstract - Game is an entertainment facility in the form of multimedia that is madeas attractive as possible so that players get something so that there is innersatisfaction, which is usually done to fill in spare time. Besides that games canalso be used as learning media. However, at present, many games lack theeducational element in it. The game is designed like a simulation genre using theMDLC (Multimedia Development Life Cycle) method which has 6 stages, namelymaking designs, collecting materials, designed, testing and refined repeatedlybefore being considered final. This game has been tested and runs as expected, sothat it is expected to be used by players in order to understand traffic signs andregulations. Keywords: Games, Signs, Regulations, Traffic, Unity

Item Type: Thesis (S1)
Call Number CD: FIK/INFO 19 051
NIM/NIDN Creators: 41515210054
Uncontrolled Keywords: Kata kunci: Game, Rambu-Rambu, Peraturan, Lalu Lintas, Unity
Subjects: 000 Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 000. Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 004 Data Processing, Computer Science/Pemrosesan Data, Ilmu Komputer, Teknik Informatika
Divisions: Fakultas Ilmu Komputer > Informatika
Depositing User: siti maisyaroh
Date Deposited: 03 Aug 2022 05:30
Last Modified: 03 Aug 2022 05:30
URI: http://repository.mercubuana.ac.id/id/eprint/66721

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