Implementasi Game Edukasi Sejarah Berbasis Android (Studi Kasus : Museum Fatahillah)

SETYAWAN, ARIF BUDI (2019) Implementasi Game Edukasi Sejarah Berbasis Android (Studi Kasus : Museum Fatahillah). S1 thesis, Universitas Mercu Buana Bekasi.

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1. Halaman Sampul In Review.pdf

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2. Halaman Sampul.pdf

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3. SURAT PERNYATAAN ORISINALITAS.pdf

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4. SURAT PERNYATAAN PERSETUJUAN PUBLIKASI TUGAS AKHIR.pdf

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5. SURAT PERNYATAAN LUARAN TUGAS AKHIR.pdf

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6. LEMBAR PERSETUJUAN.pdf

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7. LEMBAR PERSETUJUAN PENGUJI.pdf

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8. LEMBAR PENGESAHAN.pdf

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9. ABSTRAK.pdf

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10. ABSTRACT.pdf

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11. KATA PENGANTAR.pdf

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12. DAFTAR ISI.pdf

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13. DAFTAR GAMBAR.pdf

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14. DAFTAR TABEL.pdf

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16. KERTAS KERJA.pdf

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17. LITERATURE REVIEW.pdf
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18. ANALISIS DAN PERANCANGAN.pdf
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19. SOURCE CODE.pdf
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20. DATASET.pdf
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21. HASIL EKSPERIMEN.pdf
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22. HASIL SEMUA EKSPERIMEN.pdf
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Abstract

ABSTRACT Name : Arif Budi Setyawan Student Number : 41515210024 Counsellor : Dwi Anindyani Rochmah ST, MTI Title : Implementation Of Android-Based Historical Educational Game (Case Study : Museum Fatahillah) History is the most important part in our lives, because by studying history we know that the Indonesian nation is a great nation. Over time the high technological development and the lack of historical knowledge in the community, especially children, the history education game was made for the community, especially children so that they can easily learn and know the history of the Fatahillah Museum. There is an iterative process in game development that is by making prototypes, tested and refined repeatedly until perfect. The use of educational games as an interesting learning media is one of the right ways, the process of delivery with the user is directly involved in the game, making learning materials easy to understand. This research made several scenes that were designed using Photoshop and implemented with the unity game engine to help the community, especially children, to better understand and know the history of objects in the Fatahillah Museum. Keywords: Games, Educational Games, Unity, Fatahillah Museum ABSTRAK Nama : Arif Budi Setyawan NIM : 41515210024 Pembimbing TA : Dwi Anindyani Rochmah ST, MTI Judul : Implementasi Game Edukasi Sejarah Berbasis Android (Studi Kasus : Museum Fatahillah) Sejarah merupakan bagian terpenting dalam kehidupan kita, karena dengan mempelajari sejarah kita tahu bahwa bangsa Indonesia adalah bangsa yang besar. Seiring berjalannya waktu tingginya perkembangan teknologi dan kurangnya pengetahuan sejarah dimasyarakat khususnya anak – anak, maka dibuat game edukasi sejarah untuk masyarakat khususnya anak – anak agar dapat dengan mudah mempelajari dan mengetahui sejarah dari Museum Fatahillah. Terdapat proses iterative dalam pengembangan game yaitu dengan membuat prototype, diuji (testing) dan disempurnakan berulang kali sampai sempurna. Pemanfaatan game edukasi sebagai media pembelajaran yang menarik merupakan salah satu cara yang tepat, proses penyampaian dengan pengguna secara langsung terlibat dalam permainan, membuat materi pembelajaran mudah dimengerti. Penelitian ini dibuat beberapa scene yang di desain menggunakan photoshop dan diimplementasikan dengan game engine unity untuk membantu masyarakat khususnya anak – anak agar lebih memahami dan mengenal sejarah mengenai objek – objek yang ada di Museum Fatahillah. Kata Kunci: Game, Game Edukasi, Unity, Museum Fatahillah

Item Type: Thesis (S1)
Call Number CD: FIK/INFO 19 040
NIM/NIDN Creators: 41515210024
Uncontrolled Keywords: Kata Kunci: Game, Game Edukasi, Unity, Museum Fatahillah
Subjects: 000 Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 000. Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 004 Data Processing, Computer Science/Pemrosesan Data, Ilmu Komputer, Teknik Informatika
Divisions: Fakultas Ilmu Komputer > Informatika
Depositing User: siti maisyaroh
Date Deposited: 02 Aug 2022 08:43
Last Modified: 02 Aug 2022 08:43
URI: http://repository.mercubuana.ac.id/id/eprint/66659

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