BERLIAN, FERDI (2019) GAME PENGENALAN HEWAN BERBAHAYA DENGAN RPG (ROLEPLAYING GAME) MAKER MV. S1 thesis, Universitas Mercu Buana Bekasi.
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2. Halaman Sampul.pdf Download (143kB) | Preview |
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3. Lembar Pernyataan Orisinalitas.pdf Download (67kB) | Preview |
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4. Surat Pernyataan Persetujuan Publikasi Tugas Akhir.pdf Download (107kB) | Preview |
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Abstract
ABSTRAK Nama : Ferdi Berlian NIM : 41515210012 Pembimbing TA : Dwi Anindyani Rochmah,ST,MTI Judul Tugas Akhir : Game Pengenalan Hewan Berbahaya Dengan RPGMaker MV. Abstrak — Dengan adanya kecerdasan buatan dan penggunaan grafis telahmelahirkan beberapa game dan perluasan hardware komputer yang mendukung dalamsuatu game, sehingga ruang lingkup dari suatu game tidak sama seperti permainanvidio game yang telah dahulu berkembang, Namun saat ini, banyak game yang kurangmemiliki unsur edukasi didalamnya maka dari itu penulis ingin membuat sebuahgame bertema edukasi tentang pengenalan hewan berbahaya di harapkan denganadanya game ini pemain mendapat pengetahuan tentang hewan berbahaya yang biasmengancam keselamatan game dirancang menggunakan metode MDLC (MultimediaDevelopment Life Cycle). Di dalam game pemain di arahkan untuk mengelilingi kotadan memasuki ruang-ruang untuk melihat hewan-hewan berbahaya serta deskripsi tentang hewan tersebut saat sudah melihat semua hewan-hewan yang ada pemainakan di berikan kuis seputar hewan-hewan yang sudah dilihat oleh pemain. Game ini dibuat beberapa stage yang diimplementasikan dengan game engine RPG Maker MV. Game ini menggunakan algoritma pathfinding serta telah diuji menggunakan blackbox dan berjalan sesuai harapan, sehingga diharapkan dapat digunakan oleh pemainagar dapat memahami hewan-hewan yang berbahaya. Kata Kunci : Game, Game Edukasi, RPG Maker MV, Hewan Berbahaya ABSTRACT Name : Ferdi Berlian Student Number : 41515210012 Counsellor : Dwi Anindyani Rochmah,ST,MTI Title : Game For The Introduction Of Dangerous Animals With RPG Maker MV Abstract - With the existence of artificial intelligence and graphical use, several games and expansion of computer hardware have been supported in a game, so that the scope of a game is not the same as the game video game that has developed, but nowadays, many games lack the elements education in it, therefore the author wantsto make a game with the theme of education about the introduction of dangerousanimals. With this game players are expected to get knowledge about dangerousanimals that can threaten the safety of games designed using the MDLC (MultimediaDevelopment Life Cycle). In the game players are directed to surround the city andenter spaces to see dangerous animals and descriptions of these animals when theyhave seen all the animals that there are players will be given questions about theanimals that have been seen by the players. This game was made several stages that were implemented with the RPG Maker MV game engine. This game uses apathfinding algorithm and has been tested using a black box and runs as expected, sothat it is expected to be used by players in order to understand dangerous animals. Keywords: Game, Educational Game, RPG Maker MV, Dangerous Animals
Item Type: | Thesis (S1) |
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Call Number CD: | FIK/INFO 19 034 |
NIM/NIDN Creators: | 41515210012 |
Uncontrolled Keywords: | Game, Game Edukasi, RPG Maker MV, Hewan Berbahaya |
Subjects: | 000 Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 000. Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 004 Data Processing, Computer Science/Pemrosesan Data, Ilmu Komputer, Teknik Informatika |
Divisions: | Fakultas Ilmu Komputer > Informatika |
Depositing User: | siti maisyaroh |
Date Deposited: | 02 Aug 2022 07:09 |
Last Modified: | 02 Aug 2022 07:09 |
URI: | http://repository.mercubuana.ac.id/id/eprint/66646 |
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