APLIKASI PENGENALAN MAKANAN GIZI SEIMBANG MENGGUNAKAN METODE MARKER AUGMENTED REALITY BERBASIS ANDROID

MUSTOFA, ACHMAD (2016) APLIKASI PENGENALAN MAKANAN GIZI SEIMBANG MENGGUNAKAN METODE MARKER AUGMENTED REALITY BERBASIS ANDROID. S1 thesis, Universitas Mercu Buana.

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Item Type: Thesis (S1)
Call Number CD: FIK/INFO. 16 210
NIM/NIDN Creators: 41512110116
Uncontrolled Keywords: Augmented Reality, Market, Unity, Balanced Nutrition, Autodesk 3ds max
Divisions: Fakultas Ilmu Komputer > Informatika
Depositing User: Admin Perpus UMB
Date Deposited: 12 Jan 2017 14:20
Last Modified: 08 Apr 2022 16:11
URI: http://repository.mercubuana.ac.id/id/eprint/5605

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