DEVELOPING AUGMENTED REALITY APPLICATION FOR BOOTHS IN EVENT USING NATURAL FEATURE TRACKING AS A MARKER

INDRAWAN, INDRAWAN (2018) DEVELOPING AUGMENTED REALITY APPLICATION FOR BOOTHS IN EVENT USING NATURAL FEATURE TRACKING AS A MARKER. S1 thesis, Universitas Mercu Buana Jakarta.

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Abstract

This paper presents an approach of using Information Technology as a tools that could attract larger audience for booths in certain event. By using Augmented Reality, this paper try to ease the problem that businesses faced on event, that is to give information to visitor about their products or company profile. In this paper, we use NFT (Natural Feature Tracking) as main marker. It’s easier for layman to use AR if the marker is NFT. Even though on testing state, we found out that using NFT have a problem in distance from camera to marker. If the camera too far from the marker, the virtual data won’t show up on the screen. On testing phase, if the marker on the screen of laptop or computer, we have at maximum 2 meters until the virtual data won’t show up on our phone screen, while if the marker was printed on the A4 paper, we could scanned the marker at maximum 3,5 meters. The result of this paper is application that easy to use for user and businesses could create their own content to their own application. Keywords: Event, Mobile Applications, Augmented Reality

Item Type: Thesis (S1)
NIM: 41514110026
Uncontrolled Keywords: Event, Mobile Applications, Augmented Reality
Subjects: 000 Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 000. Computer Science, Information and General Works/Ilmu Komputer, Informasi, dan Karya Umum > 005 Computer Programmming, Programs, Data/Pemprograman Komputer, Program, Data > 005.5 General Purpose Application Programs/Program Aplikasi dengan Kegunaan Khusus
600 Technology/Teknologi > 650 Management, Public Relations, Business and Auxiliary Service/Manajemen, Hubungan Masyarakat, Bisnis dan Ilmu yang Berkaitan > 651 Office Services/Layanan Kantor
600 Technology/Teknologi > 650 Management, Public Relations, Business and Auxiliary Service/Manajemen, Hubungan Masyarakat, Bisnis dan Ilmu yang Berkaitan > 651 Office Services/Layanan Kantor > 651.8 Computer Application for Office Management/Aplikasi Komputer untuk Manajemen Perkantoran
600 Technology/Teknologi > 650 Management, Public Relations, Business and Auxiliary Service/Manajemen, Hubungan Masyarakat, Bisnis dan Ilmu yang Berkaitan > 658 General Management/Manajemen Umum > 658.01-658.09 [Management of Enterprises of Specific Sizes, Scopes, Forms; Data Processing]/[Pengelolaan Usaha dengan Ukuran, Lingkup, Bentuk Tertentu; Pengolahan Data]
600 Technology/Teknologi > 650 Management, Public Relations, Business and Auxiliary Service/Manajemen, Hubungan Masyarakat, Bisnis dan Ilmu yang Berkaitan > 658 General Management/Manajemen Umum > 658.01-658.09 [Management of Enterprises of Specific Sizes, Scopes, Forms; Data Processing]/[Pengelolaan Usaha dengan Ukuran, Lingkup, Bentuk Tertentu; Pengolahan Data] > 658.05 Data Processing Computer Applications/Pengolahan Data Aplikasi Komputer
700 Arts/Seni, Seni Rupa, Kesenian > 730 Plastic Arts and Sculpture/Seni Plastik dan Seni Patung > 731 Classical Mechanics, Solid Mechanics/Mekanika Klasik, Mekanika Benda Padat > 731.5 Forms of Sculpture/Bentuk-bentuk Teknik Patung dan Teknik Pahat > 731.55 Mobiles and Stabiles/Mobile dan Stabil
Divisions: Fakultas Ilmu Komputer > Informatika
Depositing User: Dede Muksin Lubis
Date Deposited: 29 Sep 2018 01:43
Last Modified: 29 Sep 2018 01:43
URI: http://repository.mercubuana.ac.id/id/eprint/44767

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