IMPLEMENTASI GAME VERZILA DENGAN MENGGUNAKAN BAHASA C#

SUSANTO, HARRY (2016) IMPLEMENTASI GAME VERZILA DENGAN MENGGUNAKAN BAHASA C#. S1 thesis, Universitas Mercu Buana.

[img]
Preview
Text (Abstrak)
Abstrak.pdf

Download (19kB) | Preview
[img]
Preview
Text (Cover)
Cover.pdf

Download (127kB) | Preview
[img] Text (Bab 1)
Bab 1.pdf
Restricted to Registered users only

Download (173kB)
[img] Text (Bab 2)
Bab 2.pdf
Restricted to Registered users only

Download (325kB)
[img] Text (Bab 3)
Bab 3.pdf
Restricted to Registered users only

Download (453kB)
[img] Text (Bab 4)
Bab 4.pdf
Restricted to Registered users only

Download (405kB)
[img] Text (Bab 5)
Bab 5.pdf
Restricted to Registered users only

Download (63kB)
[img] Text (Daftar Pustaka dan Lampiran)
Daftar Pustaka dan Lampiran.pdf
Restricted to Registered users only

Download (160kB)
Item Type: Thesis (S1)
Call Number CD: FIK/INFO. 16 160
NIM/NIDN Creators: 41512120081
Uncontrolled Keywords: Android, Arcade, Google Play,Permainan, Score, Verzila
Divisions: Fakultas Ilmu Komputer > Informatika
Depositing User: Admin Perpus UMB
Date Deposited: 30 Jan 2016 11:51
Last Modified: 26 Apr 2017 01:18
URI: http://repository.mercubuana.ac.id/id/eprint/2921

Actions (login required)

View Item View Item